Hey, I am looking for your feedback to improve the portal and the atmosphere it bring to the room ! ☺️
I think mos had a great idea on how to improve it, by making the pull of the portal feel stronger, but I think it looks pretty great as it currently is! The only thing I could add is that the current scene looks pretty blue. But maybe that’s by design? Maybe the next scene is wildly colorful in comparison? Or you go through different colors? There’s a million reasons it SHOULD be blue, and those are all valid. I’m just pointing it out to make sure you’re aware. And that’s a smaller issue anyway. Good job!
I love it! I think giving the viewer a sense that things are being pulled into the portal could really inform the particle effects. Like some trails that fade out leaving lines of action to really feel like it’s sucking things in. I also think some of the other particles that are moving around could orbit a little more, the erratic movement doesn’t quite connect with the portal for me. Just want to say it’s looking awesome though. Great work! :)
Thanks for the feedback and the compliment, I’ll make a note of it :)
I also had a thought about the impact in might have on objects. It might be a bit complex but maybe it could apply an effect to the objects themselves once they enter the event horizon of the portal. Maybe it stops them for a split second then zips it right in. Maybe it makes them start fading to a different color or leaves a trail of the object itself. Maybe it ejects some particles right where an object entered. It could potentially affect the scale of the object as well. Just some food for thought :)