Techland are celebrating 10 years of Dying Light with a number of announcements, like a graphics update to the original, a few events and some big discounts.
I remember the first time I found the woman with the crossbow, her model didn’t render during the cutscenes. I was assaulted and talking to a floating crossbow. It was definitely buggy.
The sequel’s issues were more down to a change in focus and tone though. The story in both is pretty generic, but I at least enjoyed the focus being the zombies in the first - that first night mission when you first see volatiles after destroying the antizin is terrifying. Finding the special zombies through story missions were always horrific enough. Night time in 2 was just fun run time.
The ignored cliffhanger from 1 was the zombies seemingly organising and communicating towards the end. That would’ve been more interesting than another zombified dude and humans are the real threat and all that. I just wish they stuck with the horror tone.
I remember the first time I found the woman with the crossbow, her model didn’t render during the cutscenes. I was assaulted and talking to a floating crossbow. It was definitely buggy.
The sequel’s issues were more down to a change in focus and tone though. The story in both is pretty generic, but I at least enjoyed the focus being the zombies in the first - that first night mission when you first see volatiles after destroying the antizin is terrifying. Finding the special zombies through story missions were always horrific enough. Night time in 2 was just fun run time.
The ignored cliffhanger from 1 was the zombies seemingly organising and communicating towards the end. That would’ve been more interesting than another zombified dude and humans are the real threat and all that. I just wish they stuck with the horror tone.