Hi,
recent firefox refugee here, and I’m trying to figure out how to get webgl fully working. I already disabled webgl.disabled
in about:config, and that seems to have done the trick for most webgl content.
However, the site noclip.website doesn’t work. It’s basically a 3D model viewer for game maps, and all I get is a black screen. This site works fine in Firefox on this same machine.
I’m using LibreWorld 135.0.1-1 Flatpak on Linux
Thanks!
EDIT:
Here are the log messages in the console. No errors, just a bunch of WebGL warnings:
Object { root: {…} }
Object { gobj: (61) […] }
101.7935fc8f.js:3678:20568
Unimplemented object 016a 5 101.7935fc8f.js:3678:19280
WebGL warning: texStorage(Multisample)?: Requested size at this level is unsupported. 4
WebGL warning: clearBufferu?[fi]v: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: clearBufferu?[fi]v: Framebuffer must be complete.
WebGL warning: clearBufferu?[fi]v: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: clearBufferu?[fi]v: Framebuffer must be complete.
WebGL warning: clearBufferu?[fi]v: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: clearBufferu?[fi]v: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
WebGL warning: drawElementsInstanced: Framebuffer not complete. (status: 0x8cd6) COLOR_ATTACHMENT0: Attachment has no width or height.
WebGL warning: drawElementsInstanced: Framebuffer must be complete.
After reporting 32, no further warnings will be reported for this WebGL context.
You must log in or register to comment.