The Picard Maneuver@lemmy.world to People Twitter@sh.itjust.works · 7 days agoDon't let your engineers get hooked on this druglemmy.worldexternal-linkmessage-square27fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkDon't let your engineers get hooked on this druglemmy.worldThe Picard Maneuver@lemmy.world to People Twitter@sh.itjust.works · 7 days agomessage-square27fedilink
minus-squareActers@lemmy.worldlinkfedilinkarrow-up0·6 days agoI have Oxygen not included a shot and it’s more of a human management type game than the more exponentially growing machinery base that factory offers
minus-squareusrtrv@sh.itjust.workslinkfedilinkEnglisharrow-up0·6 days agoAgreed. I love both games, but ONI is a colony sim like RimWorld or Dwarf fortress.
minus-squaremerc@sh.itjust.workslinkfedilinkarrow-up0·6 days agoAt the beginning, yes. But, once you reach the mid-game your dupes’ needs are basically managed. The end-game is all about crazy engineering.
I have Oxygen not included a shot and it’s more of a human management type game than the more exponentially growing machinery base that factory offers
Agreed. I love both games, but ONI is a colony sim like RimWorld or Dwarf fortress.
At the beginning, yes. But, once you reach the mid-game your dupes’ needs are basically managed. The end-game is all about crazy engineering.