Any seriously sentimental item that has a mechanical function in game should do this, or there should be an in-game method to merge items (a sword that consumes other swords and gains the highest bonus, for example). I’ve known plenty of GMs who have done this for ages as well.
Any seriously sentimental item that has a mechanical function in game should do this, or there should be an in-game method to merge items (a sword that consumes other swords and gains the highest bonus, for example). I’ve known plenty of GMs who have done this for ages as well.