• AdrianTheFrog@lemmy.world
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    2 days ago

    Still, a fully path traced game without the loss in detail that comes from heavy temporal resampling would be great

    And with enough performance, we could have that in VR too. According to my calculations in another comment a while ago, if this company’s claims are to be believed (unlikely) this card should be fast enough for nearly flawless VR path tracing.