Tony Bark@pawb.social to Games@lemmy.worldEnglish · 8 days agoRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comexternal-linkmessage-square22fedilinkarrow-up10arrow-down10
arrow-up10arrow-down1external-linkRebellion CEO seems kind of awed by major studios making massive videogames: 'How do you organize a game that has 2,000 people working on it?'www.pcgamer.comTony Bark@pawb.social to Games@lemmy.worldEnglish · 8 days agomessage-square22fedilink
minus-squareAceStructor@feddit.orglinkfedilinkEnglisharrow-up0·8 days agoThis is exactly what I thought
This is exactly what I thought