You can’t build a game studio without funding, and that is where the problem lies…
Publishers have become very risk-averse ever since Embracer went downhill. They basically only invest in <literally the same game as some previously successful title>…
Time to build the new giants.
You can’t build a game studio without funding, and that is where the problem lies…
Publishers have become very risk-averse ever since Embracer went downhill. They basically only invest in <literally the same game as some previously successful title>…
I’m talking about buying from small indie studios.
Every giant we have now all started as a small studio, doing their thing.
All we have to do, is shop around and make sure that whatever we buy isn’t affiliated with a big publisher.