So now we’re being forced to have poorer performance and locked into buying more expensive hardware.
I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.
So now we’re being forced to have poorer performance and locked into buying more expensive hardware.
I’ll have to pass on this type of crap and vote with my wallet when ray tracing still isn’t there for the majority of pc gamers.
Yes, but the tech has not advanced that much since then. Also the game probably doesn’t look twice as good.
Tbh. the game needing 8 cores is the most outrageous of the list, but the ray tracing is a close second, since that could easily be toggleable.
It’s not toggleable if they use it for registering hits.
In a doom game ray tracing should not be used for registering hits, since most if not all of the projectiles are visible and fly slower than light.
Depending on how a game is made, no, ray casting may not be “easily toggleable”
You wouldn’t complain about games requiring DirectX 12, or requiring DirectX 11, 10, whatever, in the past, so why complain about ray tracing? Modern games require modern GPU features, that is nothing new.
I totally complained about games needing dx12! I had to buy my current video card to meet that demand!
I have been planning on upgrading, but my budget is about $400. A RX 7600 looks like it might fit that budget.
Maybe I wouldn’t, but I would definitely complain if this was a very new feature available in higher end GPUs.
DX12 is also software, it’s easily update able and modern hardware supports it.
But in the end I don’t give a fuck, since I just won’t play doom then.