Wugmeister@lemmy.dbzer0.com to rpg@ttrpg.networkEnglish · 7 days agoIf you were playing an RPG with a Chaplain class, what are some abilities you would expect to have?message-squaremessage-square10fedilinkarrow-up11arrow-down10file-text
arrow-up11arrow-down1message-squareIf you were playing an RPG with a Chaplain class, what are some abilities you would expect to have?Wugmeister@lemmy.dbzer0.com to rpg@ttrpg.networkEnglish · 7 days agomessage-square10fedilinkfile-text
minus-squareMouseKeyboard@ttrpg.networklinkfedilinkarrow-up0·3 days agoAnd the super weight scale? Do characters start at iron weight and end at super/hyper weight, or is it different scaling?
minus-squareWugmeister@lemmy.dbzer0.comOPlinkfedilinkEnglisharrow-up0·3 days agoI think I will need to get a group together to play before I can answer that question well, but characters start at muggle weight right after character creation. They probably will move into iron weight pretty fast and stay there for a while.
minus-squareMouseKeyboard@ttrpg.networklinkfedilinkarrow-up0·3 days agoThat puts big fancy things like resurrection well out of reach then. Probably some basic martial abilities, with a bit of healing and buffing.
And the super weight scale? Do characters start at iron weight and end at super/hyper weight, or is it different scaling?
I think I will need to get a group together to play before I can answer that question well, but characters start at muggle weight right after character creation. They probably will move into iron weight pretty fast and stay there for a while.
That puts big fancy things like resurrection well out of reach then. Probably some basic martial abilities, with a bit of healing and buffing.