36 refineries to supply 36 fully over-clocked Fuel Gens. This is only the last step.

Should give me enough power for a while tho.

  • ThotDragon@lemmy.blahaj.zone
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    1 day ago

    You doing turbofuel? I just setup a turbofuel generator setup this week to over come my power deficit caused by my mega factory.

    Highly recommend it. 24 generators making 8000-ish MWs. Just setup refineries to process the resin into rubber and plastic last night. I have the day off today so I’m going to try and setup quartz and caterium lines.

    • purplemonkeymad@programming.devOP
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      1 day ago

      Yes, should be some thing like 22gw if my maths is correct. I have a phase 2 to build that will use the rest of the oil node for diluted fuel gens to push to 30ish. Need some more slugs for that.

      For now I’m sinking the resin, but it’ll go out to a personal supply of computers and high speed connectors later.

  • Kelbesq@lemmy.ml
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    1 day ago

    Fuel, Turbofuel, or Rocket Fuel?

    I setup in the blue crater, and completely missed the mark on space. I am up to Rocket Fuel, but only using ~1200 crude at the moment. I have started to double stack my generators, and made a nice blueprint for it. Unfortunately, I added too many Power Storage units in the blueprint, and I run our of wire to quickly when trying to mass build them =/. The design is setup to stack as tall as you want, and doesn’t look completely terrible with the exhaust in the middle.

    I have a compact blueprint with 4 refineries (OC’d to 125%) + 4 blenders for the Heavy Oil Residue + Diluted Fuel step. (I also can reuse this one for my plastic/rubber setup). And another blueprint with 4 blenders stacked making Nitro Rocket Fuel. After packing these so densely, I’ve been able to cut the footprint of producing the fuel in half.

    • purplemonkeymad@programming.devOP
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      1 day ago

      Turbo. This should be fine for completing phase 3.

      Nice compact setups, i gotta wait for a larger blueprint designer to do more compact ones. I went for ease of placement this time as there is still space.

      • Kelbesq@lemmy.ml
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        2 hours ago

        You can fit 4x generators in a mk2, which is what I am using as my base for the stacking generators. While a mk3 will let you squeeze something like 9 in a single blueprint, but you are really playing tetris at that point and it doesn’t look natural. It’s also only a little shorter than my 4x plus a 4x on top. Overall, I like the 4x in a mk2, as it scales more naturally.

        I highly recommend building them via blueprint if you aren’t already. The main benefit being that you can overclock them in the blueprint itself, and it will be built overclocked and with the power shards already in place.

    • purplemonkeymad@programming.devOP
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      1 day ago

      I’m not sure I can even start the plant I have with the available power I do have. More will have to wait, but will probably come for sure.