alphacyberranger@sh.itjust.works to Programmer Humor@programming.devEnglish · 21 days agoLearn to codesh.itjust.worksexternal-linkmessage-square5fedilinkarrow-up13arrow-down11
arrow-up12arrow-down1external-linkLearn to codesh.itjust.worksalphacyberranger@sh.itjust.works to Programmer Humor@programming.devEnglish · 21 days agomessage-square5fedilink
minus-squareMonkderVierte@lemmy.mllinkfedilinkarrow-up1·21 days agoLol no. It only gets more obvious that the bugs could have been avoided with better quality control and less tight schedules.
minus-squareDeathsEmbrace@lemm.eelinkfedilinkEnglisharrow-up1·21 days agoHonestly it’s way worse when you see simplistic games with problems that you know personally wouldn’t take a long time to fix.
minus-squarePsaldorn@lemmy.worldlinkfedilinkarrow-up1·20 days agoSee the GTA loading bug fiasco. Nobody in the whole company or QA thought “why does this take so long to load? Maybe I should check that?”
Lol no. It only gets more obvious that the bugs could have been avoided with better quality control and less tight schedules.
Honestly it’s way worse when you see simplistic games with problems that you know personally wouldn’t take a long time to fix.
See the GTA loading bug fiasco.
Nobody in the whole company or QA thought “why does this take so long to load? Maybe I should check that?”