• cobysev@lemmy.world
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    4 days ago

    […] the devs got a bigger cut than they’d get on steam

    Inconsequential, considering the game is still not profitable, even after a year. The devs lost money on this game. If it came to Steam, they’d be swimming in cash right now. The cut they get from the store doesn’t matter if the game releases on a single store that most people refuse to use.

    If Epic Games would be an actual competitor to Steam instead of trying to lock their content behind a paywall and force users to use them over the competition, then people might consider using their service. But as long as they continue to use shitty practices, most people are going to avoid them and use their competition’s service.

    • Kaldo@fedia.io
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      4 days ago

      If Epic Games would be an actual competitor to Steam instead of trying to lock their content behind a paywall and force users to use them over the competition, then people might consider using their service.

      Exactly, that’s why it worked out so well for GOG.

      If you want them to recoup the costs then buy the game instead of taking a pointless moral stance over supporting a monopoly.

      • stardust@lemmy.ca
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        4 days ago

        What hurts GOG is its stance on DRM, since companies don’t want games to be DRM free. It leads to late releases if it does come out leading to missing out on a lot of the purchases associated with hype. Leads to less games being sold at full price which happens most at launch with games having to rely on discounts older they get.