I’m getting really tired of new warbonds when modders have implemented fixes for issues that have plagued the game for so long.
I can understand wanting the Bounce fixed but what is the exact Super Credit Farming problem?
It’s far more lucrative to farm level 1 or 2 missions and run around picking things up than playing the actual game. We get less sc’s the higher difficulty because they’re literally harder to get because the game gives you less time to search for them.
If they mean doing low level missions, grabbing all the SC, and returning to orbit: who does that hurt and why would it need fixing?
It hurts because it’s not fun. What’s fun is to complete objectives and shoot enemies of liberty. Driving around and opening boxes on the easiest mission is boring as hell.
Then don’t do it?
Thanks? I don’t. But you’re missing my point. More difficulty should be more rewarding. Basic game design. Super credits are the opposite. You’re punished for doing harder stuff
Well helldiver’s is not really an unlock stuff game. It is more of a having fun in the unhinged setting game. Unlocking stuff is a nice addition but not necessary so at least for me it’s not that much of a problem if I don’t get so much meta progression reward, because the fun of it is my reward


