Maybe if games consistently had some kind of really reliable auto-profiling mechanism that could go run various “stress test” scenes with a variety of settings to find reasonable settings for given hardware
…like most games from early 10’s? A lot of them had built-in benchmark that tested what your PC is capable of and then set things up for you.
Call me a weirdo but honestly, that twist, if anything, can possibly actually make it easier to deal with? I mean it’s as abstract situation as it gets x_x