That’s incredible. Great work!
That’s incredible. Great work!
I’ve played a sickass round of Spirit Island yesterday, which lastet 3,5h. Changing landscapes as the scenario and Russia 3 as the other nation was brutal. We’ve played Wildfire, Rampant green and Starlight and we’ve had so much trouble dealing with explorers. In the end we barely won through fear but there was no way to deal with all the cities.
Awesome game. I love spirit Island so much.
Spot on. Larian, fromsoftware, supergiant and concerned ape are some of the few where i would preorder.
Thank you for sharing
You can never go wrong with space whales. I love space whales
I love how In spirit Island all the natural inhabitants and the spirits use wooden tokens and the invaders are made of plastic. Such a simple flavor thing but I love it so much.
I thought they decided to not use regenerate anymore?
It looks so clean well done
Good point. It does work with blink tho? Or am I missing something again
So draw cards for plotting.
While it’s sad to see it canceled, I love how overall positive this post is. They talked about a lot of hard stuff, but decided to give themselves some time to recovery before posting this. Good on them and best of luck for whatever they’ll be doing.
How does he just announce crunch when everyone in the community is pushing for this abuse of workers to stop. Guess because he’s just the biggest egomaniac in this industry
It is mayor jank but Dragons Dogma was the closest to feeling like a mage I’ve ever experienced. There are no cool downs in the game but channeling spells takes some time and upholding a continuous spell drains your stamina. In this setting the art of a mage was reading the battle and estimating how much space you have to channel spells, several of which can easily break the encounter wide open.
Edited since neither my English nor my autocorrect were working as intended.
So glad it seems to be a stellar game. The horror might be to much for me tho