• 1 Post
  • 21 Comments
Joined 1 year ago
cake
Cake day: December 22nd, 2023

help-circle






  • Of course, I had to run it back in Baldur’s Gate 3, Honor Mode, after I failed right before the finish line. This time I went four Fighters, two melee, two ranged. My run ended in Act 2, not because of my party comp, but I let Isobel die in Last Light Inn. I forgot to block a door and the enemy crit three or four attacks on her. I did survive the fight with all the zombies afterward, got into another fight and ended it there. I’ll do another run like this, but probably after Patch 8, when Fighter gets a proper ranged sub-class. No idea, what my next run will be, but it will have to wait a bit.

    Then, Final Fantasy VII Rebirth finally released on PC. I’ve been looking forward to this, and just recently re-played the first part. I’m at the beginning of Chapter 4 and it’s good. The big zones are kinda meh, pretty empty, and I don’t think the devs ever used a Chocobo to run around. Unless you only follow the roads, there are small ledges everywhere, and your Chocobo either slows down or stops completely, which is a pain. I still have fun, although the constant short breaks are kinda annoying. Like in the first game, you need to wait for certain animations to finish, before you can go into the menu, or when you completed a “World Intel” objective there’s a 10-second jingle and animation you have to wait for. Often you also get a call from a dude, who tells you he’s found another one, and you just have to stand there and listen. Like I said, I still have a good time, so it’s not a big deal.



  • This is much older than 2023. I remember Fallout 4, the console version was apparently almost unplayable at launch, so Giant Bomb actually lowered the score, compared to the PC version. And even that example isn’t when this started.

    Similarly, what if the reviewers don’t get a specific version, that runs like shit? Like what happened with Cyberpunk, where nobody was able to play the XBONE or PS4 versions.

    The thing is, as always, a review is subjective. If the game has problems, but the reviewer can look past them or doesn’t care, why should they change the score.

    Someone mentioned it already, but review copies might also run outdated code, and reviewers are in contact with the publisher or devs, and they might say some problem is fixed on release. If the reviewer believes them, it probably won’t affect the score.










  • I played an unhealthy amount of Baldur’s Gate 3 and finished my run. Sadly, Ansur, the last boss before I went onto the finale, ended the Honor Mode part. I’m a bit salty about it, since it wasn’t the boss being too hard or something, but mainly bugs, that did me in.

    My first try I got him to half HP, then the game just didn’t want to use any actions anymore. I couldn’t even save and quit, but had to go through Task Manager to kill it. Next try I get him to like 80hp, fresh turn with all of my characters, but the game just crashes. Third time, he’s at 80 or so again, but because of terrible animations I didn’t see that he was supposed to be flying in the air, charging his giga attack. Because of some debuff, he was just writhing on the floor, so I just couldn’t really tell. I had a dozen Globe of Invulnerability scrolls, so I could have survived easily.

    Anyway, I’ll do another run next month, after Final Fantasy VII Rebirth, and maybe the new Diablo 4 season, but dunno about that last one.


  • I am of the opinion that DLSS and FSR is an admission of failure by GPU engineers that they are not capable,–so far,-- to design a GPU that does 4K 160fps with psycho raytracing on, zero upscaling, zero frame generation.

    How is it an admission of faliure? They probably can design a GPU for that, but do you want to pay hundreds of thousands, because the chip uses a full silicon wafer?

    Do you think NVIDIA or AMD should have sat on that technology for decades, until it’s good enough for 4k 144fps? Then you would probably say, it’s not good enough, because it can’t do 8k 144fps. Also, why 4k as your arbitrary limit? Most people are still on 1080p. So why not just say it’s good enough, when the hardware can do 1080p 60fps.

    I suspect that the 5090 will be the first card to do 1440p with psycho raytracing at 144 fps without DLSS enabled.

    Definitely not, since it can’t even do 30fps in 4k, with all the bells and whistles and no DLSS. 1440p ist probably not even gonna be 60fps.

    There’s something about Reflex 2 that is bothering me or concerning me, but I have no clue what it is.

    What? I’m pretty sure the technology they’re using, Frame Warping, has been around for years, and it’s used in VR, so you can just look that up and see what it does.