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Yeah, that was the Forge clique’s term for it, but I try not to use their jargon.
But it was so weird that they popped up in the '90s. In the '70s it’s understandable. But with 15-20 years of good solid design to look back on, to come up with a slightly improved AD&D as “the ultimate game” was astonishing.
But these games weren’t published by “the general public”. They were published by people in our hobby. Just people in our hobby who had somehow missed out on every game ever made since the publication of AD&D or AD&D2. I mean I know my general level of obsessive “I gotta know” is unusual, but I submit so is their degree of active avoidance of even basic human curiosity.