I’m a DIY hobbyist game developer making traditional experiences, with a focus on RPGs. I am currently far into development on my next dungeon crawler, Minerva Labyrinth.
I’m just doing my best to create more old-school games. All of my games are built by hand, not by AI.
@Jeffool How interesting that the games they’ve been “playing these days” are the same ones that they came prepared to talk about as PR bullet points.
Also, “the work we’re doing on AI” lul