

I’m not arguing with your statement but I’d like to point out that the single-player DLC was not deleted, it was repackaged as an Online update. Which proves your point anyway
I’m not arguing with your statement but I’d like to point out that the single-player DLC was not deleted, it was repackaged as an Online update. Which proves your point anyway
Fun fact: I discovered the soundtrack first, listened to it, checked out the game on YouTube and decided it’s not worth it. Only after something like two years of listening to the soundtrack did I get the game.
Sayonara Wild Hearts is a magical experience that can’t be described honestly. On difficult stages, it engages all your senses and you’re just 100% inside, enthralled by the visuals, music and rhythm. This is probably the most focused and most precise game ever, everything it has, works. It’s not just my favorite indie game, it’s one of my favorite games ever.
Also, Night in the Woods and Keep Driving. Both resonated with me emotionally in a lot of ways, touching the things I care about. Keep Driving also has a really fun gameplay loop and an incredible music selection (which works as a boost for that emotional factor).
Honorable mentions: What Remains of Edith Finch (it made me uncomfortable and scared at some moments) and Firewatch (nice way to tell a story, and the characters feel real).
I’m not against experimentation and changing things. I liked Material 2 but Material 3 is an improvement in every way. Even some of the changes in this redesign are pretty good. My main issue is with the blur. I don’t think it works well with bold contrasting colors that Material aims to use.
And regarding your point on icon shapes, I kind of get it but also I get the reasoning of having uniform sizes — it does look better. I wish there was a way to have different shapes that are uniform in size. They’ve made these new various shapes and they look nice but it would be even nicer if we could apply different shapes to different icons, and not use one shape exclusively for everything.
I don’t like it. Blur makes most of the UI less readable.
I got a used 2080 Ti about a year ago and pretty much everything runs great in 1440p, not on top graphics but I don’t really need that. Don’t even see a reason to upgrade with all these crazy prices.
Wow. My first thought was “when is it coming out on mobile”, I searched and found out it came out in December, and it requires a Netflix subscription. Weird that I missed it completely, I’d still not get it but I expected to at least know about it.
Hope the Steam version won’t require Netflix.
Well according to the article, it’ll lessen the notifications of the channels you don’t engage with, as I understand it’s the notifications you often dismiss that will suffer. So if you click on those rarely-uploading ones every time, you should be safe.
100% the same here. After Sync for Reddit, all Lemmy apps felt ranging from janky to ugly and unusable. I was so happy when Sync for Lemmy launched. Unfortunately the updates died down and the dev went silent for too long, so I had to search for an alternative. All of the other apps still feel janky or ugly or both, but Summit actually covers everything I need from a Lemmy app. I still think Sync is a little bit better in terms of design but not by much. And Summit has other advantages so even if Sync comes back alive, I don’t plan to switch back.
The first BIGMODE-type game