Which damage gets prevented?

So in a game of @mtg@mtgzone.com the other day, my enemy attacked with Mons’s Goblin Raiders and Ghyrson. Which would normally deal four damage total then two more from Ghyrson. But I had played a Bandage, preventing “the next” damage. If that next damage is the one from the Goblins, I don’t get the extra Ghyrson damage, so that’s why it matters.

There was no first strike in this particular situation.

  • @Sandra @mtg Naively, I would think the goblins’ damage would be prevented, such that Ghyrson doesn’t fire? The wording of Ghyrson sounds like it triggers off of a source of damage resolving, such that it couldn’t happen before or simulntaneously with the goblins’ damage.

    That is, I’d see it roughly as:

    • Blockers are assigned
    • Bandage goes on the stack
    • Bandage resolves
    • Damage resolution: Goblins do 1 damage
    • Ghyrson’s trigger sees the damage

    • Sandra@idiomdrottning.orgOP
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      3 days ago

      Thank you! The issue is that Ghyrson and the goblins do their damage simultaneously (3+1-1=3, but if that’s 2+1 I still get shot but if that’s 3+0 I don’t).

      @xgranade@wandering.shop @mtg@mtgzone.com

      • @Sandra @mtg Ah, got it, I’d missed that Ghyrson was also attacking, sorry, now I see the problem. Oh, wow, that is a bit hairy… even reading the CRs it seems like there’s no real resolution to what “next” means in that case?

        The Gatherer rulings on Bandage are similarly useless, I wonder if there’s another prevent-next effect that might have more useful rulings?

          • @Sandra @mtg If I understand right, you as the player being damaged get to choose which point of damage Bandage prevents out of the four incoming points… if you choose to block that assigned by the goblins, then there’s nothing for Ghryson to trigger off of, I think, so you get the 3 + 0 case?