- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
This game is easily the best redemption arc since Zuko, you can’t change my mind
This update introduced a lot bugs and broke the currently going on Expedition for many players. Oh well, at least I can find something else to play now.
When they add diverse, interesting, challenging combat, I’ll try it again.
I wouldn’t wait for that, I dont think it was ever the objective with this game, main focus has always been exploration
Wellp, I am, and if they added combat, they should at least make it interesting, what was the point of even implementing it? Currently it’s just an annoyance.
I mean, stardew has combat and I think it’s fine? Just like NMS the focus in stardew isnt combat so its quite superficial. Heck, nms even has settings to completely remove combat dmg
I’m unfamiliar with stardew valley, but in my eyes there’s no point in including a combat system at all when it is as shallow as no man’s skies.
Interesting combat and pvp in such an amazing world to explore would make for an absolutely fantastic game, don’t get me wrong, the exploration is great, but why not flesh out the combat at this point? they’ve done so much, at this point it seems like a wasted opportunity.
More mindless procedural generation sold as “content”
They have been giving free updates to this famously procedurally generated game for almost 10 years. If you expected a different kind of update (and thought it was a paid update?), that’s on you.
Great album
It’s been a long time since I last played, did they fix the player hitbox?
Started playing again with the Liquidators expedition and I have no idea what you mean, so its probably fixed
Apparently not fixed:
www.reddit.com/r/NoMansSkyTheGame/comments/kdgp2c/comment/lebb1sq/
I mean, that thread mentions the flytraps which, in my experience, have an extremely specific radius around them that when you get too close they closed up and damage you. I know that because if you get close enough you can pick the oxygen inside of it without taking dmg, and I never got hit while trying to do that
The thread also mentions hostile fauna hitting through cave walls and the worst I remember is the dash attack of the dog sentinel damaging you even if it was nowhere close to you
Enemies used to melee you from 5 meters away