The Picard Maneuver@lemmy.world to Humor@lemmy.worldEnglish · 4 days agoFacing your criticslemmy.worldexternal-linkmessage-square53fedilinkarrow-up11arrow-down10
arrow-up11arrow-down1external-linkFacing your criticslemmy.worldThe Picard Maneuver@lemmy.world to Humor@lemmy.worldEnglish · 4 days agomessage-square53fedilink
minus-squareceenote@lemmy.worldlinkfedilinkEnglisharrow-up0·4 days agoWhy does this kind of depth not make it into their games anymore? Rhetorical question, we all know why.
minus-squareThunderWhiskers@lemmy.worldlinkfedilinkEnglisharrow-up0·3 days agoThe real answer is Michael Kirkbride left Bethesda right after doing all the legwork that led up to Skyrim. The man is reportedly difficult to work with but he is a world building genius.
Why does this kind of depth not make it into their games anymore?
Rhetorical question, we all know why.
The real answer is Michael Kirkbride left Bethesda right after doing all the legwork that led up to Skyrim. The man is reportedly difficult to work with but he is a world building genius.