• Wugmeister@lemmy.dbzer0.com
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    2 days ago

    Pathfinder, D&D 5e, Call of Cthulhu, and Vampire: the Masquerade.

    The V:tM group is about to implode due to out-of-game drama, and the Call of Cthulhu group went on hiatus a few months ago. The 5e group is a therapy group but has a couple powergamers making everyone miserable. The Pathfinder group is the only sane one, and they’ve been doing the same campaign for going on three years now.

  • uberfreeza@lemmy.world
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    2 days ago

    Just finished a long campaign using a system loosely based on 5e based on Animorphs that my friend made. Has entirely new classes, races, feats, and abilities.

  • HighFructoseLowStand@lemm.ee
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    2 days ago

    I finished up a Mutants and Masterminds campaign last month, now I run two DnD games weekly, one for my particular party and one open to all comers.

  • XM34@feddit.org
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    2 days ago

    Das schwarze Auge, Hexxen, Mothership and Warhammer Fantasy. I do still have a long running DnD Campaign, but I’m hoping on finishing that sometime this or early next year.

    • XM34@feddit.org
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      2 days ago

      I’m gonna bookmark this. Please let me go how the Mothership Campaign goes. I would live to run something in that system. But it seems like the character die way to fast for ä ling lasting campaign.

      I own the tidebreaker extension and if your experience is good I’d love to run it as a campaign setting with my group.

      • Adrius@ttrpg.network
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        2 days ago

        I’ll send you an update once it’s done. My group rotates GMs and systems but within a few months I’ll have them doing Gradient Descent.

  • S_H_K@lemmy.dbzer0.com
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    2 days ago

    I’m wondering if I could adapt storypath ultra to WoD. The turn thing probably won’t be in it but all the other things look mighty fine.

  • nico198X@feddit.nl
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    2 days ago

    just never could get into D&D.

    currently playing Apocalypse Keys. planning a FATE game, and Outgunned.

  • 5too@lemmy.world
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    2 days ago

    I’m running a game for a steampunk airship crew in GURPS over Foundry.

    Local game shop seems to be about half D&D and related, but I do see a fair number of others represented.

  • CloakAndSwagger@feddit.uk
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    2 days ago

    Spare a thought for those of us running a TTRPG via Foundry VTT. 90% of the cool mods are for DnD or Pathfinder, which is a problem if you’re running Dark Heresy or FATE or something.

  • Ziggurat@jlai.lu
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    2 days ago

    Is the US situation that bad regarding game diversity ?

    I am in a very active club, and less than half of the games are D&D and clones (including pathfinder and OSR in D&D and clones), before that I was part of an active online community, and again while D&D was big it wasn’t more than half of the game ran.

    And if you look at new games starting, due to D&D tendency to be relatively long campaign, it’s even hard to find a seat at a D&D game because relatively few games starts compared to other games. (And then there is a couple of indie-game one-shots GM, meaning that there is always a slot open for a less known and often weirder game)

    • Wugmeister@lemmy.dbzer0.com
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      2 days ago

      Well, consider that D&D spent almost two decades being the only role playing game in America, and just over a decade being the only role playing game everywhere else it got translated to. It got a massive head start. The only reason Pathfinder got so big is because WotC shot themselves in the foot with 4e by trying to get rid of the OGL and pissing off all their customers

    • AlligatorBlizzard@sh.itjust.works
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      2 days ago

      No, actually, but general cultural awareness is really only those two, and maybe iffy on Pathfinder, and given the popularity of Stranger Things, D&D had a lot of mainstream attention, and Pathfinder is arguably a better place to start for newbies interested due to Stranger Things. As far as I understand. I’ve never actually played either D&D or Pathfinder, but I have been in Vampire the Masquerade and Serenity tabletop groups.