testman@lemmy.ml to OpenStreetMap community@lemmy.mlEnglish · 20 days agoOsmAnd 5.0 (Android) | OsmAndosmand.netexternal-linkmessage-square24fedilinkarrow-up162arrow-down10cross-posted to: androidapps@lemmy.worldosmand@lemmy.ml
arrow-up162arrow-down1external-linkOsmAnd 5.0 (Android) | OsmAndosmand.nettestman@lemmy.ml to OpenStreetMap community@lemmy.mlEnglish · 20 days agomessage-square24fedilinkcross-posted to: androidapps@lemmy.worldosmand@lemmy.ml
minus-squarewoelkchen@lemmy.worldlinkfedilinkEnglisharrow-up3·edit-220 days ago Osmand is slow Yeah, rendering speed is atrocious. Organic Map renders much smoother.
minus-squareenemenemu@lemm.eelinkfedilinkEnglisharrow-up1·20 days agoBut only on android … It’s blazingly fast on ios
minus-squarewoelkchen@lemmy.worldlinkfedilinkEnglisharrow-up1·20 days agoThe submission’s topic is the Android version, though.
minus-squarebalsoft@lemmy.mllinkfedilinkEnglisharrow-up1·17 days agoHave you tried the “new” OpenGL renderer? It fares much better for me. (Actually, maybe it’s the default now?)
minus-squareInsertUser@en.osm.townlinkfedilinkarrow-up1·17 days ago@balsoft It’s faster, but still incredibly slow. @woelkchen
Yeah, rendering speed is atrocious. Organic Map renders much smoother.
But only on android … It’s blazingly fast on ios
The submission’s topic is the Android version, though.
Have you tried the “new” OpenGL renderer? It fares much better for me. (Actually, maybe it’s the default now?)
@balsoft
It’s faster, but still incredibly slow.
@woelkchen