alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agoREPO devs gently ask modders to 'optimize the amount of server traffic they send' to avoid 'skyrocketing server costs'www.pcgamer.comexternal-linkmessage-square15fedilinkarrow-up11arrow-down10cross-posted to: games@sh.itjust.workspcgaming@lemmy.ca
arrow-up11arrow-down1external-linkREPO devs gently ask modders to 'optimize the amount of server traffic they send' to avoid 'skyrocketing server costs'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 days agomessage-square15fedilinkcross-posted to: games@sh.itjust.workspcgaming@lemmy.ca
minus-squareceleste@kbin.earthlinkfedilinkarrow-up0·2 days agoI’ve seen a couple people play this. Is it one of those games that got way bigger way faster than the devs expected?
minus-squarescutiger@lemmy.worldlinkfedilinkEnglisharrow-up0·1 day agoIt hit the spot that Lethal Company held when that stopped being fun. They were clearly aiming for the same kind of game, but I don’t think they expected it to get the attention it got.
minus-squareSouyo@lemmy.worldlinkfedilinkEnglisharrow-up0·2 days agoI’d say so, very fun but after about a week with friends I decided to wait for more content. Mods help but meh rather wait.
I’ve seen a couple people play this. Is it one of those games that got way bigger way faster than the devs expected?
It hit the spot that Lethal Company held when that stopped being fun. They were clearly aiming for the same kind of game, but I don’t think they expected it to get the attention it got.
I’d say so, very fun but after about a week with friends I decided to wait for more content. Mods help but meh rather wait.