Morrowind would be a whole different beast to remaster. Not saying I wouldn’t enjoy some better graphics and tweaked systems, but it would be a hard sell to most gamers if they only did that.
-no voice acting
-outdated gameplay systems
-Game map that wasn’t designed with unlimited draw distance, fast travel, or even unlimited running in mind.
Honestly at this point it would be better served by a full remake.
Morrowind has plenty of fast travel. In fact, it has better fast-travel than later Elder Scrolls games because it’s actually integrated into the gameplay.
Agreed. Super convenient fast travel takes something away from the game. It turns an adventure into a handful of loading screens, which is egregious in Starfield because “travel through space” boiled down to “here’s 4 more loading screens every single time you want to do anything.”
Morrowind would be a whole different beast to remaster. Not saying I wouldn’t enjoy some better graphics and tweaked systems, but it would be a hard sell to most gamers if they only did that.
-no voice acting -outdated gameplay systems -Game map that wasn’t designed with unlimited draw distance, fast travel, or even unlimited running in mind.
Honestly at this point it would be better served by a full remake.
Yes, that’s why you’d make it a remaster; to fix all of those things.
Morrowind has plenty of fast travel. In fact, it has better fast-travel than later Elder Scrolls games because it’s actually integrated into the gameplay.
Agreed. Super convenient fast travel takes something away from the game. It turns an adventure into a handful of loading screens, which is egregious in Starfield because “travel through space” boiled down to “here’s 4 more loading screens every single time you want to do anything.”
Sky walking was so much fun. Not always faster, but fun
It was also neat that the game was designed for it (Telvanni towers, secrets in high places, etc.).