• Rekorse@sh.itjust.works
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    1 month ago

    If you don’t like how a company handles their end of life then don’t buy from them. Trying to make it illegal is unnecessary as companies are already facing negative consequences for making poor EOL choices. I don’t like forcing developers to create in a specific way, I’d rather they have freedom to choose.

    • Adalast@lemmy.world
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      1 month ago

      What does releasing the code have to do with development decisions? I am a developer and this sentiment really confused me, so please elucidate.

      • Rekorse@sh.itjust.works
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        1 month ago

        They should be able to decide whether to open source or not. If people don’t like their decision they shouldnt buy their game.

        • Adalast@lemmy.world
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          1 month ago

          At what point in the purchase cycle is it known that they won’t? Because the right reserved in a EULA is not a guarantee of occurrence, so how does one make a decision when or when not to purchase?

          Also, when single player games are being forced to be always online and are being affected, there is a real problem. If there is no valid tangible benefit to the player for a game to be online, and require the online component to play the game, it should be illegal.