Shatur@discuss.tchncs.de to Godot@programming.dev · edit-228 days agoWhy don't all games do this?discuss.tchncs.deimagemessage-square6linkfedilinkarrow-up14arrow-down10file-text
arrow-up14arrow-down1imageWhy don't all games do this?discuss.tchncs.deShatur@discuss.tchncs.de to Godot@programming.dev · edit-228 days agomessage-square6linkfedilinkfile-text
Why don’t all games do this? it would make loading so much faster! Link to the original post on Reddit.
minus-squareLudicrous0251@piefed.ziplinkfedilinkEnglisharrow-up1·28 days agoI know nothing, but it looks like they’re trying to set game speed to 1000x before loading a level. The (obviously facetious) implication being that it would speed up load times because everything is running 1000x faster.
minus-squareshrek_is_love@lemmy.mllinkfedilinkarrow-up1·28 days agoSpeeds up loading by 1000x (but not really, because it’s a joke) https://docs.godotengine.org/en/stable/classes/class_engine.html#class-engine-property-time-scale
What does this do?
I know nothing, but it looks like they’re trying to set game speed to 1000x before loading a level.
The (obviously facetious) implication being that it would speed up load times because everything is running 1000x faster.
Speeds up loading by 1000x (but not really, because it’s a joke)
https://docs.godotengine.org/en/stable/classes/class_engine.html#class-engine-property-time-scale