NuraShiny [any]

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Joined 3 years ago
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Cake day: September 21st, 2021

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  • NuraShiny [any]@hexbear.nettoCommunism@lemmy.mlProtestation
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    4 months ago

    These are good points and sources, thank you!

    To add to it: Matt Christman has said a lot of times that peasants weren’t motivated to work harder than necessary for their survival and I agree with him. It was in the best interest of the Lord to keep his peasants alive of course, but there was absolutely no incentive for the peasant to provide the lord with more produce than the minimum. Supervision probably also wasn’t very stringent. The Lord himself certainly didn’t look over every peasants shoulder. Sure, there would be some village guards or whatever, but they probably didn’t do that either. The peasants were free people at least nominally and you couldn’t force them to do these things without risking unrest etc.

    Knowing how hard I work when I know my boss doesn’t have the time to check my work…I think those people slacked off A LOT once their own community had what it needed. Some of these linked papers mention a workday of 12 hours and to that I saw: sure, for a few weeks in spring and autumn that may have been true. But the rest of the time, those peasants would spend a lot of time around the village water cooler.


  • NuraShiny [any]@hexbear.nettoCommunism@lemmy.mlProtestation
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    4 months ago

    The real question is ho many hours of work a day held for them. Clearly, spring and autumn would be the most busy, with winter the least busy and summer second least, unless there was a war they had to be pressed into service for.

    But that’s relative. Many families would make cloth in the winter when there was little else to do. That’s as much work as it’s keeping sane in those times.

    If you exclude that kinda thing, as well as cooking and brewing and such, I do believe the studies that put the work hours per day (averaged) at around 3, giving a work-week of around 20 hours. Especially with a lot of it being physically demanding, that seems realistic.


  • Fuck these people, they did every single thing wrong with their product and the only people who do good things with it are independent content creators. Critical role made D&D the thing to play in the internet age and Larian made a great game with it. Meanwhile D&D under Hasbro has done…what? Fucking nothing is what. They give you shitty books with 95% fluff you don’t need and/or makes no sense, but it has a new subclass for each class in it. Are the classes good? No! No they are not. But while you buy those books anyway please take a look at our 100$ deck of cards that we pretend is gonna make you able to create great adventures on the fly. Nevermind that the whole mechanic of it could fit into a few pages of text as die roll tables.

    They can’t even publish all the 50 year anniversary D&D books in their 50th anniversary! They also said those books are a combined 1000 pages as if it’s a value add or impressive, when the current 3 books also have that combined page count. They basically want you to re-buy your books for 50 bonus pages and the only value add you get will be some fucking focus-tested subclasses. Will they be good? WHO CARES! Even if they are good, the classes will get put on the internet within a day and you don’t need the rest of the books at all!

    Don’t buy any D&D products. Don’t give money to these people. Let their company die.

    Also, play better games. Fabula Ultima, Lancer, Sentinel Comics TTRPG, there are innumerable games that do any genre you could ever want better then D&D does fantasy.