• 4 Posts
  • 13 Comments
Joined hace 3 años
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Cake day: 14 de junio de 2023

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  • I think this is the right direction.

    As someone who has experience both attempting to code my own independent game way before AI and doing new similar projects now using AI tools, I’d suggest 3 or maybe even 6 months of dev time.

    Maybe things will change in the near future but right now even the frontier models get a lot of things wrong, bland or just make them sloppy. Correcting them, directing the work towards an appealing style, supervising and such is actually very time consuming if you want to make something good and unique.

    I really think how much work time you think someone should put into something before they’re able to share it here is the right question.

    For reference, I’ve been working on this project for 9 months now. It’s a shooter that runs on the terminal via ssh. I coded the engine myself with some ai assistance and have closely supervised all ai content. Would love to show more features and such but right now just wanted to give a frame of reference. I plan to release it open source when it’s ready. :)







  • Agregué una regla ufw pa permitir conexiones tailscale pero además creo q tu notebook no quedó dentro de mi red tailescale (no me aparece).

    Si te animas más tarde, puedes probar:

    1.- abrir el link de invitación denuevo y aceptarlo con la cuenta nueva
    2.- instalar Tailscale oficial desde el terminal: curl -fsSL https://tailscale.com/install.sh | sh
    3.- conéctate a tailscale: sudo tailscale up
    4.- abre el link que sale y inicia sesión con la misma cuenta
    5.- revisa con tailscale status. tiene que aparecer “om” con la ip 100.<setenta y cinco>.198.<ciento once>. Si no aparece, no estás en mi red.
    6.- puedes probar si estamos conectados con tailscale ping 100.75.198.<ciento 11> 7.- Si lo estamos, entra al juego con: ssh -t -C play@100.<setentaicinco>.198.111
    (la contraseña es play)

    Y si no puedes, no hay problema. Ya te agradezco haberlo intentado!