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Joined 1 year ago
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Cake day: September 12th, 2025

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  • Eh, I completely disagree. The fact that they’re easy to improvise doesn’t make it a waste of time/effort to devise ways to use them more effectively.

    The simplicity and accessibility of Molotovs are certainly their main strengths, but their limited range is undoubtedly one of their greatest drawbacks.

    The problem all short-range weapons is that you have to be relatively close to your target in order to use them effectively. The closer you are to your target, the more risk you assume.

    Moreover, creating reliable a long(er)-range variant of the Molotov cocktail would allow people to strike deeper into enemy territory without having to find ways to breach security perimeters and personally venture behind enemy lines where the risk of being captured or killed is far greater.

    Also, if it weren’t worthwhile to innovate ways to improve upon hand-thrown munitions, RPGs wouldn’t exist.