Ez just nuke processes from the kernel debugger /s
But, real talk, the only comparable thing would be the emergency restart option (go to ctrl+alt+del screen, hold ctrl as you click on the shutdown button)
Ez just nuke processes from the kernel debugger /s
But, real talk, the only comparable thing would be the emergency restart option (go to ctrl+alt+del screen, hold ctrl as you click on the shutdown button)
It’s just their ego showing through.
It basically now comes down to the current devs depending on new Rust devs for anything that interacts with Rust code.
They could just work together with Rust devs to solve any issues (API for example).
But their ego doesn’t allow for it. They want to do everything by themselves because that’s how it always was (up until now).
Sure, you could say it’s more efficient to work on things alone for some people, and I’d agree here, but realistically that’s not going to matter because the most interactivity that exists (at the moment) between Rust and C in Linux is… the API. Something that they touch up on once in a while. Once it’s solid enough, they don’t have to touch it anymore at all.
This is a completely new challenge that the Linux devs are facing now after a new language has been introduced. It was tried before, but now it’s been approved. The only person they should be mad at is Linus, not the Rust devs.
Is it really that much worse? Think about it long and hard.
Ewaste is a bigger problem than the inability to resell or trade digital games (in my opinion, at least). One can be solved fully digitally, while the other cannot.
Besides, Steam did it properly with Family Sharing when it was a thing.
This to me feels like Nintendo wants a stronger grip on digital key redistributions by adding a physical element into it to screw over key and account resellers. People are much less likely to sell a physical item when compared to a fully digital one.
Sending something physical is more time consuming and just more costly in general. I could always share a code via a message or an image to a friend, whereas with game cards I’d have to mail it over.
Now, only time will tell if game key cards will affect digital key sales (and their overall existence), but knowing Nintendo, it probably will.
And also - the whole point of “having a game catalog tied to your account fully digitally” is moot anyways if the game itself has to be downloaded anyway.