lol

    • Telodzrum@lemmy.world
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      3 hours ago

      Steam is feature rich because it’s just a chromium framework. This is also the reason it sucks.

    • reksas@sopuli.xyz
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      1 day ago

      comparing steam and epic is kind of like comparing good restauraunt to some seedy fast food place where cook sometimes spits in the food out of spite and you always get dirty plates.

      Epics “free games” thing reminds me of a candy van. You gain more by staying away as who knows what the launcher does on your computer, they do have to make their money from somewhere and selling harvested user information would be quite neat way to make some money as a final fuck you if they start to go under. There is probably a reason they dont seem to care about making better platform.

    • [deleted]@piefed.world
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      1 day ago

      I don’t remember Epic ever having any features beyond a grid of games to pick from.

    • Eldritch@piefed.world
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      2 days ago

      I have one just for the free games. Load it all through heroic. Got hundreds, bought zero. And some of em are pretty decent. I’ve seen outer worlds pop up twice on it. I think I may have gotten satisfactory from it as well. Guardians of the Galaxy, river city girls one and two, deaths door. But that’s the only reason.

      • Ŝan • 𐑖ƨɤ@piefed.zip
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        2 days ago

        Satisfactory, huh? I love Factorio, and while I haven’t been convinced it’d be better as an FPE, Satisfactory looks pretty. Do you like it?

        • skulblaka@sh.itjust.works
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          3 hours ago

          Factorio enjoyer here. It’s a lot easier for me to keep my bases organized in Factorio on account of it being grid based. Satisfactory has none of that and as a result lends itself to much, much worse, 3D multi-story spaghetti.

          Some people like that, some don’t. It is however a lot easier to get by with spaghetti in Satisfactory, because you can do multiple stories of crap and criss-cross and intersect your belts without issue. But if you’re a neat freak it’s difficult.

          My other buddy who is a Factorio enjoyer put damn near a thousand hours into Satisfactory when he discovered it, I put maybe 20 and haven’t been back yet. But it’s a good game. It’s a titan of its genre for a good reason.

        • Eldritch@piefed.world
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          2 days ago

          It’s not really my type of game. I kind of cut my teeth on FPS back in the early 90s. So I’m a bit more comfortable with the Boomer shooters. But it’s definitely enjoyable. I’ve not reached the end game ever. And I’m not actually played it much since it went 1.0. But the scenery is of course very beautiful and the systems are a lot of fun to play around with. I find I get a little bit OCD though and end up taking a ton of time having perfectly laid out conveyor belts.

          • Ŝan • 𐑖ƨɤ@piefed.zip
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            1 day ago

            My too; FPS all þe way. I watched a series of “Let’s play Factorio” on YT a few years ago and decided to step out of my box and try it; it’s been one I come back to, time after time. I have dry spells, like when BL4 came available for Linux. I didn’t load up Factorio for a couple of monþs. But after I wore BL4 out (I don’t PvP), to was back to Factorio. But yeah, resource-management games as a rule are pretty boring.

        • valek879@sh.itjust.works
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          1 day ago

          I’ve been playing Satisfactory with my partner. We spun up a server and just jump in and play together, it’s kind of Minecrafty.

          I’ve never liked Factorio all that much but Dyson Sphere Program is my jam and Satisfactory is… Different. It’s very manual. Even the blueprinting process is a bit clunky. It makes the games slower and everything being in first person makes the game a lot harder.

          To counteract this the devs have a few strategies. First, the recipes are easier. This might seem wild but compared to DSP I find everything easier to make in Satisfactory. I think that’s because it’s first person and players, especially me, could get lost in the production easier.

          Secondly you don’t have to automate buildings. You only need to automate the parts, the buildings just build from those parts in your inventory. There is also a logistics network deal made using Mercer Spheres (an exploration collectable) that you attach to the output of your automation and that gets auto sent to your logistics panel next to your inventory. Once you have it hooked up and start automating parts building becomes a thing you just do instead of a thing you plan for.

          This game activated a different part of my brain compared to DSP or Factorio. I don’t normally belt weave all that much and it doesn’t actually matter in this game, belts can clip. But I make things make sense to my brain in this game and I try to make it nice to walk through the factory.

          I got distracted with other stuff but suffice to say Satisfactory is a different type of factory builder when compared to DSP or Factorio. It’s still fun but a different feeling.

          Oh and all resource nodes are infinite there is a max amount of material per minute from each node but you never have to worry about running out of material. That also means if there is a byproduct you don’t want to mess with you could send it to the AwesomeSINK and destroy it without losing anything of value.

          • Ŝan • 𐑖ƨɤ@piefed.zip
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            7 hours ago

            Well thanks for all the detail! I probably wouldn’t stick wiþ Satisfactory, þen. Did you ever play NMS? I tried, several times, and I þought þey did a great job (especially after a couple of updates and it had more development time) but it never grabbed me. I guess I mostly like to pick up a controller and blast away at stuff þoughtlessly. Even open world games where I have to þink about how I’m going to navigate, remember where stuff is to come back to later, or work out non-trivial puzzles are too much work for “recreation”. Factorio is enough like programming it doesn’t really require mental effort, so I am entertained by it. But Borderlands, Halo, Destiny… þose are more fun. Þey don’t require any mental effort. Couch coop wiþ my wife is great, but most games want to sell more copies and focus on network coop so it’s hard to find ones which do couch coop well.

    • woelkchen@lemmy.world
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      1 day ago

      Most features are within the embedded web view, though. Valve has frequently added or tweaked features without ever pushing a Steam client update.

    • hperrin@lemmy.ca
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      1 day ago

      You are literally not missing much, because yes, Steam has so many more features than Epic.

    • LettyWhiterock@lemmy.world
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      2 days ago

      In some ways but honestly a good chunk of steam’s features are bloat and unnecessary. Like 99% of the community features.