• supersquirrel@sopuli.xyz
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      5 days ago

      There are also going to be lots of talent who permanently leave the industry because there are no longer any stable decent paying jobs at larger studios.

      • soulsource@discuss.tchncs.de
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        3 days ago

        You can’t build a game studio without funding, and that is where the problem lies…

        Publishers have become very risk-averse ever since Embracer went downhill. They basically only invest in <literally the same game as some previously successful title>…

        • Feydaikin@beehaw.org
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          3 days ago

          I’m talking about buying from small indie studios.

          Every giant we have now all started as a small studio, doing their thing.

          All we have to do, is shop around and make sure that whatever we buy isn’t affiliated with a big publisher.

    • LoamImprovement@beehaw.org
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      7 days ago

      Yeah, the silver lining of the whole gaming industry fallout is that the indie game scene has never been better. I was lamenting the fact that we hadn’t had a good top-down zeldalike in a long time, echoes of wisdom notwithstanding even though the formula is pretty altered. Someone pointed me in the direction of Master Key and it was an incredibly satisfying time. Almost like it would have fit in perfectly between LoZ 1 and Link’s Awakening.