• RizzRustbolt@lemmy.world
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    4 days ago

    Pugstorm’s new game is going to be just 20 bucks. (It’s being published by Chucklefish so I’ll still be pirating it, but it’s nice that they’re still keeoing it indie)

  • Elkot@lemmy.world
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    4 days ago

    I still have so many games I’ve picked up on Steam sales that I’ll happily wait for those $80 games to go on sale while going through my back catalogue

  • GreenKnight23@lemmy.world
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    5 days ago

    yes, because the real problem is too much choice.

    fuckin finbro bullshit.

    I remember paying $10 for an Atari game. I know it’s not a great comparison, but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

    It’s funny I mention Atari. They had so many games to play. the choices you had were bonkers. best part was you could take your carts to a friends house and trade or share.

    can’t do that today since most games are digital downloads that need 32gb day-0 updates.

    perhaps the problem isn’t the gamers, but instead it’s the greedy corporate interests that are poisoning the game industry requesting $80 single owner games.

        • Krudler@lemmy.world
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          4 days ago

          That really dramatically takes the steam out of your argument though.

          If the same conditions for you existed today, any modern game would blow qbert out of the water, and indeed you would put thousands of hours into it.

          Also, Atari games were $20 when they were new not 10. So with inflation it’s about the same as an $80 game today.

      • MufinMcFlufin@lemmy.world
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        4 days ago

        The other thing is that there was simply fewer games back then so you either continue to play the good games you own or you don’t play games. I loved Ocarina of Time, but I’m not going to pretend it was God’s gift to mankind just because I played it tons in my youth. I played it tons in my youth because it was one of the best games that I owned, and even then I had plenty more options than I’m sure this person had on the Atari for good games

    • rumba@lemmy.zip
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      5 days ago

      $10 in q-bert days is like 50-60 now :)

      Can any of the leading games in the last decade do that?

      Satisfactory, Dyson Sphere project, Factorio, Minecraft, Dreamlight Valley

      Arcade games were great because it’s what we had. Sit a kid in front a Q-Bert now and try to get 1000 hours out of it.

      Stuff is getting too big, there’s too much emphasis on making it pretty to sell it rather than making it fun, but I don’t know that we could go back to arcade games. I fear our nostalgia is a half-dose of Stockholm’s syndrome.

      • wellheh@lemmy.sdf.org
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        4 days ago

        $50-60 based on what? Adjusted for inflation in 1982, it’s more like $33 and distribution costs are way lower than back then. Truth is you just need to find a compelling gameplay loop but companies don’t like taking risks- not every game needs to be a massive endeavor like skyrim. Look at games like slay the spire and see how a cheap game can be compelling without having to be a AAA behemoth. And at that note, is there even anything wrong if a game only takes your attention for a hundred hours? I don’t see the need to extend the player’s attention with poor side quest grinding. These things add unnecessary cost

        • rumba@lemmy.zip
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          4 days ago

          The $10 games were trash in 1982. You’re going to spend 30 on something like Q-bert https://www.polygon.com/2014/6/4/5779048/atari-et-ads-commercials-videos-1982

          https://www.usinflationcalculator.com/

          in 2025 Money, that’s $99, assuming you got it used I gave you 50-60

          is there even anything wrong if a game only takes your attention for a hundred hours

          I don’t think so, but you’re the one who mentioned it :)

          but I got hundreds if not thousands of hours of gameplay out of Qbert. Can any of the leading games in the last decade do that?

          • wellheh@lemmy.sdf.org
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            4 days ago

            Wow, shift goalposts much? You said “$10 in qbert days” which was the 80s and now it’s not $10 it’s $30. You can just admit you got it wrong and it was never $10 (though I do think prices right now are actually well aligned at $60 because of the far lower costs in distribution and marketing). Also I’m NOT the OP who played thousands of hours on qbert. Great job quoting someone else.

  • Phantastick@lemm.ee
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    5 days ago

    Theres 3 things i never buy on day one. That’s everything, and 2 other things. I also don’t buy games that require 3rd party launchers, or require accounts except the ones i do buy.

  • Almacca@aussie.zone
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    5 days ago

    I’m over the massive, over-produced games. I looked at the price of the new Indiana Jones game (AUD119), and even though I loved Machine Games’ previous work, I noped out. These days, I’m mostly reverting to simple arcade games more akin to the early era of gaming I grew up on. Shotgun Cop Man, from the people that made My Friend Pedro, just came out. It was $13. Finished it in one sitting, but I’ll probably play it multiple times. Much better investment.

    • omarfw@lemmy.world
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      5 days ago

      Indie games and small publisher titles are my bread and butter. They keep the spirit and innovation that I grew up with alive.

  • Shardikprime@lemmy.world
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    5 days ago

    I live in LATAM. I bought civ v once and never stopped playing it since

    I don’t know who’s all this people who can buy games every launch, but they must be so incredibly privileged

  • IronKrill@lemmy.ca
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    5 days ago

    y’all keep saying this but playing 1 round of Valorant will make you realise pretty quick how easily people drop $80+ on a game.

  • commander@lemmy.world
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    5 days ago

    Not buying it. GTAV was the least played for me in the series besides the first 2 games. I thought it’s story was a major downgrade compared to Vice City through GTAIV. I feel like GTAV was a pullback from any bit of endearing human spirit to leaning heavily into wacky self-aware sarcasm. Not that the series wasn’t that. Just that 5 to me was an edgy non-clever series parody. It’s not that different than Far Cry. Empty commentary. Just mocking everything. Felt more affection in the 3 series and 4

    Regardless since GTAIV, we’ve had a gluttony of open world games. Even the battle royale games I think fill in a niche for social multiplayer that’s wacky and real world pop culture referential. GTAVI and it’s RP community support I think will be what sends it past or below GTAV success. High unit sales expectations but I’m more tepid than most. Maybe it’ll be even more effective at whale hunting

  • flop_leash_973@lemmy.world
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    6 days ago

    For the GTA delay, if it is so they can release a less bug filled finished product instead of the usual AAA strategy as of late of throwing whatever out and maybe kinda patching it later on, then good on them for doing it how it should be done. I probably won’t buy it either way since I haven’t cared for the ton of any of the GTA games since San Andreas personally, but for the people that will it is a good thing.

    As for the price of games in general. I’m not opposed to theoretically paying $80, or even more, for a game I deem worth that kind of money. Never have been. The issue is 99% of the time the games in question aren’t worth that kind of money. As an example, I am a Hitman fan. Over the course of the varies releases since 2016 to what is now just called Hitman: World of Assassination, I have spent well over $100 for maps and content. And I don’t regret it because the end result is a huge game that I have gotten untold hours of enjoyment out of over the last ~9 years.

    The AAA players have simply started to price themselves out of their own market, and smaller players have started to fill the void they left behind.

  • InfiniteHench@lemmy.world
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    6 days ago

    Just like other aspects of commerce, we’ll see what the market does. I hate to say it that way, but that’s simply how it works. Look at what’s happening to McDonalds right now. They’ve been raising prices for years, now tariffs have made things even worse, and people have responded accordingly and go to McDonalds less. Ball is in their court.

    Another good example is the recent news about Beyoncé no longer filling major concert venues. I know there’s a lot of factors going on in these situations, but the truth at the core of it is that prices finally went up to a point where a not insignificant portion of her audience noped out of the transaction. Simple commerce.

  • ThunderComplex@lemmy.today
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    6 days ago

    I’ve only bought one $80 game thus far (And that was during a 30% steam sale so only $55) and from my years of experience of buying games, I can confidently say that my enjoyment in games goes down as price goes up.

    Although weirdly all of the $80 games that released so far have been pretty bad so that’s strange.