I started it around noon, then did some running around until about 3, Blender crashed after I left. (My system uptime was over 60 days at that point, so that’s my fault)

I started it again from a couple frames before it crashed, an hour later I went on a date and got back around 9. As I was about to leave I saw a text from my roommate saying that we lost power at 4:30.

When the power came back at 10ish I started it again.

Only about 2000 frames to go out of the 14472 frames in the render. And at about 1.25 seconds per frame, It shouldn’t be too much longer.

If I didn’t have to have this done before tomorrow (I’ve got a couple projects that need to finish this week) I would have just had round 3 go while I was sleeping and dealt with any potential problems (like another crash) in the morning.

  • SaharaMaleikuhm@feddit.org
    link
    fedilink
    English
    arrow-up
    3
    arrow-down
    1
    ·
    1 day ago

    Just never render videos. You always render individual frames which you then turn into a video. You won’t lose progress that way. But probably everyone rendering animations knows that.

    • Gormadt@lemmy.blahaj.zoneOP
      link
      fedilink
      English
      arrow-up
      2
      ·
      1 day ago

      I was rendering the individual frames which is why it went so smooth in spite of all the issues

      I learned that lesson long ago lol