Amid continued frustration and confusion from fans about how much the Nintendo Switch 2 and its games are going to cost them, we've learned that The Legend of Zelda: Breath of the Wild's Nintendo Switch 2 edition doesn't come with the Expansion Pass, meaning you'll have to pay an additional $20 to play the DLC on the new system.
Nintendo somehow keeps finding a way to make this worse
If by this point you’re still excited for the new switch and you’re in line to buy it then you 100% deserve to be robbed and shit on.
In other words Nintendo has shown year over year that they are willing to nickel and dime their customers and if you’re still giving them business then you’ve shown them that you enjoy getting treated this way and will continue to support them.
So then you still get to play them. The only people this affects are new buyers, which… scans internet will be approximately nobody, given the raging hate-boners on display. ¯\_(ツ)_/¯
Then you’ll play the DLC with the updated graphics etc. There’s nothing mystical about the upgrade pack - it’s just engine optimizations to let the game run natively on new hardware, probably some revamped textures, etc. The base game has been DLC-aware since the DLC was released. Having the DLC doesn’t change the game code, it just makes the extra content accessible.
Okay, so then it’s just like normal? This is no news at all? It’s the same as buying the game on the original Switch? Because the DLCs weren’t included with that version either. 🤷♂️ How uninteresting of a post.
When I hit 360 hours in BotW, I asked myself, was this worth a dollar an hour? Yes, yes it was. That was almost 8 years ago, and doesn’t take into account time spent playing other games, or the 7+ years of playtime since.
$/h is a shitty metric. Some hours are more enjoyable than others, and also time is a resource we spend, just like money, not something we’re gaining, so it taking time is a negative. Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
$/h is a marketing term. It isn’t a term consumers should bother with. It’s what has lead to boring over-inflated games that waste your time doing things that don’t matter and aren’t fun.
Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
Or, as I stated, “worth the money.” I’m not interested in turning it into a hard formula, universally transferable. As you noted, there’s too many variables. I was stating that the money was well spent. That’s it.
I’m not at all defending the price, but am secretly hoping this outcry will make it easier for me to be an early adopter. I still don’t have a PS5 due to how burned I got trying to preorder one.
Don’t worry. Super fans will still defend it. They’ve been using the “but but but but” strategy lately
Good. Let them eat shit.
If by this point you’re still excited for the new switch and you’re in line to buy it then you 100% deserve to be robbed and shit on.
In other words Nintendo has shown year over year that they are willing to nickel and dime their customers and if you’re still giving them business then you’ve shown them that you enjoy getting treated this way and will continue to support them.
No sympathy here.
I’m a big fan but I’m not stupid. This is some horseshit.
I have both DLCs and I didn’t expect this garbage. Really bad stuff.
So then you still get to play them. The only people this affects are new buyers, which… scans internet will be approximately nobody, given the raging hate-boners on display. ¯\_(ツ)_/¯
But if I buy the upgrade pack, what will happen to the DLCs when I play on the Switch 2?
Then you’ll play the DLC with the updated graphics etc. There’s nothing mystical about the upgrade pack - it’s just engine optimizations to let the game run natively on new hardware, probably some revamped textures, etc. The base game has been DLC-aware since the DLC was released. Having the DLC doesn’t change the game code, it just makes the extra content accessible.
Okay, so then it’s just like normal? This is no news at all? It’s the same as buying the game on the original Switch? Because the DLCs weren’t included with that version either. 🤷♂️ How uninteresting of a post.
I will get it and play MKW but…
Yeah no I can’t justify getting too many games for it. Will probably just have World and MAYBE DK Bananza
You’re going to buy an entire console for just one game?
Yesn’t. Gift from the family since it comes out on my day. Just not looking the horse in the mouth
Why not ask them for something else, unless they really want you to have that device in particular for some reason.
My brother wants to play it too and he lives next door
When I hit 360 hours in BotW, I asked myself, was this worth a dollar an hour? Yes, yes it was. That was almost 8 years ago, and doesn’t take into account time spent playing other games, or the 7+ years of playtime since.
Yeah… But that’s Zelda and not Mario kart.
$/h is a shitty metric. Some hours are more enjoyable than others, and also time is a resource we spend, just like money, not something we’re gaining, so it taking time is a negative. Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
$/h is a marketing term. It isn’t a term consumers should bother with. It’s what has lead to boring over-inflated games that waste your time doing things that don’t matter and aren’t fun.
Or, as I stated, “worth the money.” I’m not interested in turning it into a hard formula, universally transferable. As you noted, there’s too many variables. I was stating that the money was well spent. That’s it.
OK, but you didn’t say that. You said worth the $/h, which is a common metric people use but is less than worthless.
$/h is useful because it isa universally transferable measure. Enjoyment is not, but is actually what we care about.
I’m just trying to work to remove $/h as something people discuss, because it’s ruined so many games.
Fair enough.
I’m not at all defending the price, but am secretly hoping this outcry will make it easier for me to be an early adopter. I still don’t have a PS5 due to how burned I got trying to preorder one.