- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
This is like saying Sony is losing exclusives to PC because PS emulators exist lol.
With that logic, Nintendo doesn’t have any exclusives too. Maybe besides Switch 2, but that console losing exclusives too.
I mean yes, that’s exactly what people are saying with this? And it’s kind of true?
It’s kinda like what Syndrome said: “when everyone’s special; no one will be.”
Little offtopic incoming:
“when everyone’s special; no one will be.”
I never agreed with this statement. If everyone is special, then everyone is. In example in game Overwatch everyone has special abilities and are nothing alike anyone else. Everyone is a specialist in their own field. Everyone is special.
I mean he said “super” not special, he was trying to sell superpowers to level the playing field and reduce the general public’s perception of super heroes.
It’s a quote from a villain. You’re not supposed agree with it or him.
This isn’t necessarily true. A good villain is often written to make a good point that is to some degree or another true. Its just that they go try to achieve their noble goal in the worst way possible.
Ganondorf in The Legend of Zelda Wind Waker is a pretty good example. Even though I didn’t like a lot about that game, the writing of his character was great. He wanted to see the peaceful wind Hyrule had, for in his own land “the wind always brought death.” Which itself is a pretty noble cause. The problem is his way of achieving it: taking it away from Hyrule.
Another one that could be argued is Joaquin Phoenix’s Joker: his desire is better social support for people that are socially marginalized (well, one of them at least), a point I genuinely agree with, socially awkward people should have access to better social support. However, he tries to achieve it in literally the worst possible way, and I don’t agree with the way the character goes about it.
It makes the villain more believable. No person does something evil just for the sake of being evil. Well, maybe some do, but most don’t. They usually believe what they are doing is a noble cause, and it usually is (like, providing better for my family says the thief, or ridding the world of bad people says the assassin, etc). They just use awful ways to do it, instead of better, less deadly and injurious ways.
Obviously there are exceptions, but that’s doesn’t mean all villains are evil just for the love of the game.
I’m not using the quote for the source, I’m using the quote for what it says.
The source of the quote actually doesn’t matter to me. I judge the quote itself.
You said you “never agreed” with it, past tense. I assumed you meant in all contexts, including its original context.
I never agreed with it in all context I read it. I can’t disagree with a context I never read. I don’t know why you make it this complicated. I simply do not agree with it. Nothing to discuss about it.
I’m not trying to make anything complicated mate, just tried to give context to why I said what I said to you. If you weren’t aware, you are now that it’s a quote from a villain.
But in the source of the quote, there’s a 1h55m parable to go along with it and why you shouldn’t agree with it.
As said, I don’t care where the quote comes from and what reasons they present in 2 hour movie. I apply the logic of the quote to the discussion we have here, and decided to not agree. It is my personal opinion independent from the film. BTW I watched the film too.
But if you don’t care about the context that it comes from, you may as well say you don’t agree with “Greed is good” from Wall Street either.
Yes it would be so terrible if everyone could be the best at whatever they wanted to be or even feel valued for whatever they excelled in.
Context clues are huge. Maybe you should try to pick up on some.
You love to see it
Ya really do, dontcha?
You know, I always assumed that we’d get a PS4 emulator eventually, thanks to the console running on a PC architecture. I just never thought to consider that we don’t actually need a PS4 emulator, because we can just make the games run natively on PC instead, thanks to the console running on a PC architecture.
werent they already ‘ported’ to pc with rpcs3 and the like
It’s a more subtle but powerful difference, which is recompiling creates native code, which is more expansible and efficient (usually).
Emulation can appear similar but the code remains unchanged, so the system itself has to be emulated to run the non-native code, which (unless the emulator is very efficient) will usually be more limited and slower.
if i remember correctly rpcs3 actually does recompilation on the fly
The on the fly translation hit might be a major bottleneck
https://deepwiki.com/RPCS3/rpcs3/2.2.3-jit-compilation-and-recompilation
Emulation is nice if you go for an authentic experience. This is better: It allows a lot more easier modding, especially for older titles which then get widescreen support and improved graphics.
What I’m hearing through the grapevine is that these quick and dirty executables are not conducive to any of those benefits, because it’s hardly different from just emulating it in the first place.
That I can confirm firsthand. Recompiled code is just prebaked CPU instructions in another language that can be compiled. That’s all there is to it.
So for modding, it’s only slightly easier technically as you have the option to inject code easier than on the emulated platform and providing facilities for the host OS to load them (dynamic libraries, which is a big benefit which most of the slop coders don’t fully understand how or why it is).
For proper modding research, a decompilation (of the portions of the game you want to mod very extensively) is needed.
For a simple aspect ratio and UI fix patch (and other simple improvements) - that is achievable on the original code itself via cheats/code injection (anything that has an FPU should work, PS1 and older are harder generally). You generally do not need a whole recompilation/decompilation for this kind of a thing.
Sometimes even the original hardware without any performance boost can handle it, but most of the times this is where emulator’s overclocking and memory extension features come into play to help.
Honestly, in my opinion, machine code hacking is not that hard. It takes way less time and energy to do it than this to achieve the same “improvements” with way lower barriers to entry.
Hold on tight to those beta tapes, memory sticks and minidiscs, Sony. Maybe they should have some kind of corporate history training for their leadership about fantasy formats that only exist for one company, but what do us silly consumers know? It’s sure obvious to everyone how hard Valve is losing by getting their platform (along with everyone’s largest game library) to run on anything with a GPU.








