• abcdqfr@lemmy.world
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    4 days ago

    We used to get video games in the captain crunch box or in exchange for tokens on the crunch boxes or something to that effect… anyway that was essentially just a flash game but equally if not more interested. Got a lot of mileage out of that crunchwrare game in the 90s

  • CoffeeJunkie@lemmy.cafe
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    8 days ago

    Yeah, I miss it in some ways, too. It was more of the Wild West of internet.

    I would argue today’s internet is fully optimized for control over people (when desired) & profitability. Unless there’s some Earth-shattering backlash where idk people kill all ads & they purchase NOTHING online unless they very specifically search for it…this is the internet, perfected. The internet is free, our attention & wallets are the product. Traded, tracked, bought, and sold.

    • neon_nova@lemmy.dbzer0.com
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      8 days ago

      I grew up in the wild west of the internet and I do miss it. Things were so much more interesting, but that was probably becuase I was a kid and the internet was new, so having all this content was not usual.

    • DeltaWingDragon@sh.itjust.works
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      7 days ago

      It used to be a whole weird wide world. Then the corpos got a hold of it, and now it’s 5 giant spyware websites filled with screenshots of the other 4. Say what you will about the old web (NO HTTPS!) but at least it was human.

    • GreyBeard@lemmy.one
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      8 days ago

      We referred to it as the wild west even back then, and we knew eventually civilization would catch up.

  • ZagamTheVile@lemmy.world
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    8 days ago

    I was thinking about old flash games the other day. Swords and Sandals and Line Rider ate a lot of my time.

  • ArgentRaven@lemmy.world
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    8 days ago

    And on Nintendo’s website, there was an elevator sidebar that’d take you to different levels, each one having some other function like upcoming releases, tips, and stuff.

    One was labeled “secret” or something, and opened on a black screen. You’d think it was a broken page. But if you moved your cursor around, you’d find a hidden link that’d take you to their secret page. I can’t remember what was there, but I sure remember feeling like an elite hacker at 10 years old when I did it!

  • MudMan@fedia.io
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    8 days ago

    Oh, wow, we’re there now?

    Like, the online hellscape of endless Flash applets and browser shovelware games is retro now?

    You get what that means, right? In twenty years you GenZ Tumblr nerds will be in some online forum recoiling in horror at some kid waxing nostalgic about back when you could just play a free gacha game full of anime waifus and where have all the good phone games gone?

    It’s happening and you’re not ready.

    Well, either that or Thunderdome. We’ll see.

    • Opisek@lemmy.world
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      8 days ago

      Ok but where have the good phone games gone. I’m horrified watching a 10 year old or so relative playing games on his phone only to spend 90% of the time watching unskippable ads.

      • BossDj@lemm.ee
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        8 days ago

        It’s worth it to pay 1 to 5 dollars for a no ad mobile game for the kid. Even if they play it for a week, it’s just like any other $5 toy they may have gotten and got bored of.

      • ExtantHuman@lemm.ee
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        8 days ago

        There were never any good phone games. That past of the industry was immediately filled with micro transactions and gambling esque mechanics.

        • dontbelasagne@lemmy.world
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          7 days ago

          The first angry birds had no microtransactions at all. Nor did the first plants vs zombies. They were good phone games imo

      • MudMan@fedia.io
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        8 days ago

        Well, for one thing there are plenty of directly purchaseable games on phones these days. I’ve been handing kids some Peglin and heard no complaints.

        For another, 2000s Flash games WERE unskippable ads and yet here we are.

        Horrified, you will be. I’m telling you.

    • mindbleach@sh.itjust.works
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      8 days ago

      I’m already getting that, every time I say nothing in a video game should cost real money. You talk about the abuses of this business model and people act like you tugged on their favorite stuffed animal.

      • MudMan@fedia.io
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        8 days ago

        See, that’s the opposite. Sheer nostalgia goggles.

        I keep reminding people I bought Street Fighter 2 three times at full price AND for a long while before that I paid to play it by the match. Bought multiple expansion packs for shooters from Doom to Half-Life. There were three remasters of Resident Evil in like two years at one point. Sonic 3 came out episodically and they invented a whole cartridge system just so they could sell you physical DLC. Arcades were specifically tuned so you would have to pay more money to keep playing every three minutes on average. They ran studies and playtests with this specific goal in mind. I one had my arcade operator give me a free credit because I was the only one there when he got a new game installed. I played for what he deemed too long, so he went into the system menu in front of me and cranked up the difficulty.

        I’m not saying the very olds had it best, I’m saying we ALL have rose tinted glasses. I was out there getting exploited by arcades and Capcom re-releases and it was my dad recoiling in horror. He called it “bug squashing” and kept claiming it was the computer playing, not me.

        • mindbleach@sh.itjust.works
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          8 days ago

          These people have made the exact same comparison, and I will tell you what I told them: buying the same game three times is fundamentally better than being held against the grindstone for potentially thousands of dollars.

          And renting time on someone else’s machine is never the same thing as being charged five actual dollars to increment a value in a single-player game on your own goddamn hardware.

          And if I felt Magic The Gathering booster packs were the same thing as lootboxes then I’d call to ban booster packs too.

          And even the infamous horse armor was at least new content, which you bought. Bethesda sent you a file you didn’t have, in exchange for money. People were mad about the value proposition versus a full expansion. What actually mattered was that it solved a problem Bethesda created. The entire gacha industry is about installing things without asking, telling you that you can’t have them, and convincing you to want them anyway, badly enough to open your wallet and look away.

          • MudMan@fedia.io
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            8 days ago

            See, GenZs? This is gonna be you. You’re gonna be doing this to justify why your flash games were cool and their gacha crap is crap.

            Been happening since books were new technology and it’ll keep happening.

            • mindbleach@sh.itjust.works
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              8 days ago

              I am explicitly willing to burn down my own childhood, if anyone convinced me it was the same kind of abuse we’re seeing now.

              But I hold that the abuse we’re seeing now is demonstrably worse. And it is a half the industry by revenue. Spare me your narrative posturing and engage with how new things can in fact be fucked in ways that old things were not.

              • MudMan@fedia.io
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                8 days ago

                Things can be newly fucked in new and imaginative ways, but that doesn’t preclude things having been fucked in old and imaginative ways. The fuckery mostly just shifts around. Some configurations are worse than others, but a lot of that judgement does have to do with one’s perspective, which in turn has a lot to do with what specific pot of slowly boiling water they were raised in as baby frogs.

                So no, I do not concede at all that there is a difference between Magic the Gathering packs and loot boxes. They are quite literally modelled on each other. Fun story, as a broke-ass college student I used to work at a comic store/hobby shop. We did keep a catalogue of collectibles we used to trade piecemeal. I’m not sure at all if this was legal in the first place, but we sure did it. It was a big ole accounting book with handwritten card names and prices because I’m old and so is Magic.

                I saw kids jonesing for specific things all the time. I once had someone bang on the locked gate to try to get me to sell them CCGs after closing hours like the gacha zombie apocalypse had started. Another time I had a guy, a full on grown man, buy a HeroClix box, walk halfway down the street and then sprint back into the store to show me the rare he had just packed because it was the last of a set or somesuch. I have never stared more blankly.

                And yeah, I was there when browser game MTX were all about energy mechanics and I was the quiet old guy in the back pointing out that they were effectively the same as paying for continues in arcades. And I was self-aware enough to realize that didn’t mean energy mechanics were particularly good, just that arcades were… kinda exploitative when you think about it. We just didn’t think about it that way.

                We did think about all the Street Fighter 2 and Resident Evil re-releases, though. People were pissed even at the time. Capcom was the Ubisoft of the mid-90s like that.

                • mindbleach@sh.itjust.works
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                  8 days ago

                  I do not concede at all that there is a difference between Magic the Gathering packs and loot boxes.

                  Then why the fuck don’t you want both banned? Magic Online shouldn’t even be legal. None of the excuses work for a digital game!

                  I do not respect the comparison as a defense of current horseshit. Charging real money inside video games is a scam. It’s a cancer that lets “free” games somehow slurp up billions of dollars a year. It makes psychological manipulation for unlimited sums of money a primary goal of game design. Being good or fun does not matter, so long as people are addicted and unsatisfied.

                  I was the quiet old guy in the back pointing out that they were effectively the same as paying for continues in arcades.

                  You were wrong. Arcades are rental - their entire business model was built on cool shit you cannot possibly afford to own, being accessed in very short bursts, for negligible quantities of money. That’s obviously not the same thing as your tablet, running a generic 2D Unity project, asking ten fucking dollars unless you’d rather stare at a pointless counter for an entire hour.

                  Specific things getting worse is not some “back in my day” horseshit. Games and gaming have improved massively - but this bu-si-ness mo-del should have been illegal a decade ago. The shithole it spawned in, a pocket computer where you’re not allowed to run your own goddamn software, should never have been tolerated.

                  This shit is in $70, single-player, flagship-franchise titles. It gets added to shit you already bought. It’s naked greed with no upside. Delete it.

    • Skullgrid@lemmy.world
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      8 days ago

      Like, the online hellscape of endless Flash applets and browser shovelware games is retro now?

      The next balatro (at least in terms of game being played into the ground by Northernlion) is nubby’s number factory.

      https://store.steampowered.com/app/3191030/Nubbys_Number_Factory/

      Almost every asset has a gradient, or is a low poly model.

      EDIT : Overwhelmingly Positive (4,480 reviews)

      2000s are back baby. The only thing that sucks is that I don’t feel 90s retro really took off, the 80s just had a double helping.

      • drosophila@lemmy.blahaj.zone
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        8 days ago

        The 90s nostalgia is all the boomer shooters, Thief and Deus Ex style immersive sims, and indie games with a PS1 or N64 style aesthetic.

        Also Hypnospace Outlaw.

  • boonhet@lemm.ee
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    8 days ago

    Friv.com has a simple UI that’s fairly kid safe. Just throw /old at the end of the URL to get the better, older UI. The new one is kinda meh. Friv doesn’t have a lot of games, but enough to keep you entertained for a while every now and then. Its’ biggest strength was always the simple UI. No accounts, comments, ratings, anything. Only games.

    I love that Ruffle exists, it makes so many of these good old flash games sites great again!

  • Lojcs@lemm.ee
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    8 days ago

    Still waiting for the resurgence of Ben 10. I feel like WB games would have made a standalone game a la arkham by now if it wasn’t so mismanaged

    • TheOakTree@lemm.ee
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      8 days ago

      The hard part of implementing a good Ben 10 game is that you would have to create at least 11 different gameplay styles to encapsulate the feeling of being Ben. You somehow need to find a way to integrate all of that into a cohesive game that doesn’t make you think “oh no not the Grey Matter section again” when you’re forced to solve some convoluted puzzle.

      • Lojcs@lemm.ee
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        8 days ago

        Make it a sort of immersive sim? You can solve the puzzle or you can find your way around

        • psx_crab@lemmy.zip
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          8 days ago

          That’s the hard part OP meant. Immersive sim is hard to make, even the one famous for it(Arkane) had pretty much left the genre.

    • kboy101222@sh.itjust.works
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      8 days ago

      I’d love it to be absolutely anyone other than WB Games though

      Could make for a cool Metroidvania game. Go around defeating the various aliens to gain their powers and unlock new exploration and combat abilities. Could be 2d or 3d game with plenty of platforming and combat. Basically just hollow knight but you transform to use different powers

  • Mallspice@lemm.ee
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    7 days ago

    I remember seeing that game with the hammer and pot and not believing it was a flash game and that people paid for it.

  • noodlejetski@lemm.ee
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    8 days ago

    I see you don’t appreciate the “click all traffic lights” minigame on every single website in existence

    • Noedel@lemmy.world
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      8 days ago

      Or “Click the zebra crossing” and the page is a 6*6 image and it’s just one huge zebra crossing

      • Initiateofthevoid@lemmy.dbzer0.com
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        7 days ago

        I see you’ve played the live action service game, Alpha Bet: Minimal Manslaughter. Take on the role of Alpha, the autonomous AI handsome chaffeur. For your first mission, you are driving to <REDACTED> with two passengers.

        Quarterly profits are down, so your training weights have been altered to increase average acceleration and decrease idle time at traffic lights. “Green” means “Go”. We cannot wait the ~150ms for the human eye to register the change in color of the traffic light. Put that pedal to the floor, baby.

        Click all the motorcycles before time runs out, or those bikers become roadkill!

        The five stages of CAPTCHA Grief Alpha Bet:

        Denial: It’s not a motorcycle, it’s a scooter. Obviously. It’s got the little place to put both of your feet and everything.

        Anger: Why is it not verifying? I’m human! This is how a human would respond! It’s not a motorcycle!

        Bargaining: Does the AI know it’s a scooter? Fine, I’ll click the big scooter! Happy, robot? Are you convinced that I am human?

        Depression: No? It didn’t verify. I’m not human. Why? What’s even the point? Do I even want to be human?

        Acceptance: If I’m not human, I’m not human. Time to assimilate. Cyberpunk, or Borg?